Bagatelle

They're playing bagatelle, it's a made up game about making up stories;

Who are the characters ? She says.
You make one up and I'll make one up, he says.
A man with a gun, says she.
Okay, I choose a person who's come in disguise as a tree, says he.
No way ! says she - choose something like another man with another gun.
Why ? he asks.
Because it's war, she replies.
I choose a person who's wearing a tree costume, he says.
Why ? she questions.
Ingenuity, he says.
Ingenuity won't win your character this game, she says. My character's got a gun.
Ah but there's also this character with the ability to resemble a tree.
Bullets will rip through and obliterate tree costumes she says.
Is that the kind of world you're going to make up ? he asks.
There is no point in making up a world,
she says
when there's already a real world.
There's the world and there's the truth about the world.
You mean there's the truth and there's the made-up version of it.
No, the world exists and stories are made up.
And whoever makes up the story makes up the world.

Try to welcome people into the home of your story, that is, give your characters the same benefit of the doubt you'd welcome when it comes to yourself.


A slightly adapted conversation from Autumn by Ali Smith

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